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My Opinion about Current Alliances (Political)
Posted 9 years ago by
kuroneko    
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Yeey...


WARNING : You are going to read an opinion created by a 12-years-old COD Kids. If you easily get triggered, please close this article immediatly or just go to the conclusion. Understanding of shitty English is required.



As you know, currently there are 4 (or more?) alliances :
WARNING : The list is not in any order, don't hate me :3
1. Royal Onion
2. Revenge
3. The Punishers (still exist?)
4. Mad Dogs (new)


The 2 "OP" alliances are Royal Onion and Revenge. Imagine the Royal Onion is USA and Revenge is Russia in real life (or the other way, anything you like). If they do a direct war or Proxy war , all other countries will get caught up in the war and most likely, destroyed.

So what can other countries do? Join one of the alliances? Create another alliances? Or just accepting the fate?

Maybe the first option (Join one of the alliances) won't work well because Royal Onion isn't recruiting members at the moment. For Revenge, I don't have any friends from there so I don't really know.

What about creating a new alliance like Mad Dogs? It will work but Royal Onion (and Revenge maybe) are watching who create new alliance, with whom, etc. so if they sense you will create an OP alliance, they will stop you.

Accepting the fate? What fate? You are not doomed yet unless they do a war right now. Your country can increase its power if the citizen are online everyday.

In conclusion, I write nothing and you get nothing. This is for improving my English so please understand.

Thank you

Note : any mispell or anything will not be edited

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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